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DITL.txt
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1998-10-28
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13KB
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601 lines
DITL_5129_Oggetti Convertiti.txt
Items: (7 entries)
0:
Bounds: x1=102, y1=224, x2=160, y2=244
Type: 4
Info: 'OK'
1:
Bounds: x1=62, y1=44, x2=248, y2=62
Type: 16
Info: 'nessuna luce convertita'
2:
Bounds: x1=63, y1=98, x2=247, y2=116
Type: 16
Info: 'nessuna camera convertita'
3:
Bounds: x1=63, y1=153, x2=247, y2=171
Type: 16
Info: 'nessun oggetto 3D convert.'
4:
Bounds: x1=16, y1=19, x2=209, y2=37
Type: -120
Info: 'Luci convertite :'
5:
Bounds: x1=16, y1=73, x2=210, y2=91
Type: -120
Info: 'Camere convertite :'
6:
Bounds: x1=17, y1=128, x2=212, y2=146
Type: -120
Info: 'Oggetti 3D convertiti :'
DITL_5128_Opzioni di Conversione.txt
Items: (12 entries)
0:
Bounds: x1=146, y1=220, x2=199, y2=239
Type: 4
Info: 'OK'
1:
Bounds: x1=26, y1=90, x2=156, y2=106
Type: -120
Info: 'Fattore di scala :'
2:
Bounds: x1=26, y1=13, x2=198, y2=29
Type: 5
Info: 'Convertire le luci'
3:
Bounds: x1=26, y1=30, x2=198, y2=49
Type: 5
Info: 'Convertire le camere'
4:
Bounds: x1=26, y1=124, x2=131, y2=140
Type: -120
Info: 'Traslazione X :'
5:
Bounds: x1=160, y1=92, x2=210, y2=108
Type: 16
Info: '1.0'
6:
Bounds: x1=29, y1=221, x2=113, y2=241
Type: 4
Info: 'Default'
7:
Bounds: x1=160, y1=125, x2=210, y2=141
Type: 16
Info: '0.0'
8:
Bounds: x1=160, y1=149, x2=210, y2=165
Type: 16
Info: '0.0'
9:
Bounds: x1=160, y1=174, x2=210, y2=190
Type: 16
Info: '0.0'
10:
Bounds: x1=26, y1=148, x2=130, y2=163
Type: -120
Info: 'Traslazione Y:'
11:
Bounds: x1=26, y1=173, x2=138, y2=189
Type: -120
Info: 'Traslazione Z :'
DITL_4629_Converted objects (Greece).txt
Items: (7 entries)
0:
Bounds: x1=102, y1=224, x2=160, y2=244
Type: 4
Info: 'OK'
1:
Bounds: x1=62, y1=44, x2=248, y2=62
Type: 16
Info: 'no converted lights'
2:
Bounds: x1=63, y1=98, x2=247, y2=116
Type: 16
Info: 'no converted cameras'
3:
Bounds: x1=63, y1=153, x2=247, y2=171
Type: 16
Info: 'no converted 3D objects'
4:
Bounds: x1=16, y1=19, x2=209, y2=37
Type: -120
Info: 'ªÂÙ·Ùڷ›Û˜ º.¶ËÁ€˜ :'
5:
Bounds: x1=16, y1=73, x2=210, y2=91
Type: -120
Info: 'ªÂÙ·Ùڷ›Û˜ ∫¿ÌÂÚ˜ :'
6:
Bounds: x1=17, y1=128, x2=252, y2=146
Type: -120
Info: 'ªÂÙ·ÙÚ·€ÓÙ· 3D ·ÓÙÈΛÌÂÓ· :'
DITL_4628_Conversion options (Greece).txt
Items: (12 entries)
0:
Bounds: x1=137, y1=213, x2=192, y2=232
Type: 4
Info: 'OK'
1:
Bounds: x1=13, y1=90, x2=126, y2=105
Type: -120
Info: '™˘ÓÙ. ∫§πª∞∫∞™'
2:
Bounds: x1=12, y1=20, x2=200, y2=36
Type: 5
Info: 'ªÂÙ·ÙÚÔ‹ (º.¶ËÁ€˜)'
3:
Bounds: x1=12, y1=37, x2=200, y2=56
Type: 5
Info: 'ªÂÙ·ÙÚÔ‹ (∫¿ÌÂÚ˜)'
4:
Bounds: x1=21, y1=124, x2=130, y2=139
Type: -120
Info: 'MÂÙ·ÙfiÈÛË X :'
5:
Bounds: x1=140, y1=90, x2=190, y2=106
Type: 16
Info: '1.0'
6:
Bounds: x1=8, y1=212, x2=127, y2=232
Type: 4
Info: '¶ÚÔηıÔÚÈÛÌ€ÓÔ'
7:
Bounds: x1=140, y1=124, x2=190, y2=140
Type: 16
Info: '0.0'
8:
Bounds: x1=140, y1=148, x2=190, y2=164
Type: 16
Info: '0.0'
9:
Bounds: x1=140, y1=173, x2=190, y2=189
Type: 16
Info: '0.0'
10:
Bounds: x1=21, y1=148, x2=130, y2=163
Type: -120
Info: 'MÂÙ·ÙfiÈÛË Y :'
11:
Bounds: x1=21, y1=173, x2=130, y2=188
Type: -120
Info: 'MÂÙ·ÙfiÈÛË Z :'
DITL_4129_Objetos Convertidos.txt
Items: (7 entries)
0:
Bounds: x1=102, y1=224, x2=160, y2=244
Type: 4
Info: 'OK'
1:
Bounds: x1=62, y1=45, x2=251, y2=63
Type: 16
Info: 'ninguna luz convertida'
2:
Bounds: x1=63, y1=98, x2=251, y2=116
Type: 16
Info: 'ninguna cámara convertida'
3:
Bounds: x1=63, y1=153, x2=251, y2=171
Type: 16
Info: 'ningún objeto 3D convertido'
4:
Bounds: x1=16, y1=19, x2=209, y2=37
Type: -120
Info: 'Luces convertidas :'
5:
Bounds: x1=16, y1=73, x2=210, y2=91
Type: -120
Info: 'Cámaras convertidas'
6:
Bounds: x1=17, y1=128, x2=212, y2=146
Type: -120
Info: 'Objetos 3D convertidos :'
DITL_4128_Opciones de conversi√õn.txt
Items: (12 entries)
0:
Bounds: x1=120, y1=212, x2=175, y2=231
Type: 4
Info: 'OK'
1:
Bounds: x1=5, y1=90, x2=120, y2=105
Type: -120
Info: 'Factor de escala'
2:
Bounds: x1=27, y1=20, x2=199, y2=36
Type: 5
Info: 'Convertir Luces'
3:
Bounds: x1=27, y1=37, x2=199, y2=56
Type: 5
Info: 'Convertir Cámaras'
4:
Bounds: x1=26, y1=124, x2=110, y2=139
Type: -120
Info: 'Offset en X :'
5:
Bounds: x1=122, y1=90, x2=172, y2=106
Type: 16
Info: '1.0'
6:
Bounds: x1=27, y1=211, x2=85, y2=231
Type: 4
Info: 'Defecto'
7:
Bounds: x1=122, y1=124, x2=172, y2=140
Type: 16
Info: '0.0'
8:
Bounds: x1=122, y1=148, x2=172, y2=164
Type: 16
Info: '0.0'
9:
Bounds: x1=122, y1=173, x2=172, y2=189
Type: 16
Info: '0.0'
10:
Bounds: x1=26, y1=148, x2=110, y2=163
Type: -120
Info: 'Offset en Y :'
11:
Bounds: x1=26, y1=173, x2=110, y2=188
Type: -120
Info: 'Offset en Z :'
DITL_2629_Converted objects (Russian).txt
Items: (0 entries)
DITL_2628_Conversion options (Russian).txt
Items: (12 entries)
0:
Bounds: x1=125, y1=213, x2=180, y2=232
Type: 4
Info: 'OK'
1:
Bounds: x1=26, y1=90, x2=110, y2=105
Type: -120
Info: 'å‡Ò¯Ú‡·'
2:
Bounds: x1=22, y1=20, x2=209, y2=36
Type: 5
Info: 'äÓÌ‚ÂÚËÓ‚‡Ú¸ ËÒÚ. Ò‚ÂÚ‡'
3:
Bounds: x1=22, y1=37, x2=199, y2=56
Type: 5
Info: 'äÓÌ‚ÂÚËÓ‚‡Ú¸ ͇ÏÂ˚'
4:
Bounds: x1=26, y1=124, x2=110, y2=139
Type: -120
Info: 'èÓ X :'
5:
Bounds: x1=122, y1=90, x2=172, y2=106
Type: 16
Info: '1.0'
6:
Bounds: x1=27, y1=212, x2=116, y2=232
Type: 4
Info: 'èÓ ÛÏÓΘ‡Ì˲'
7:
Bounds: x1=122, y1=124, x2=172, y2=140
Type: 16
Info: '0.0'
8:
Bounds: x1=122, y1=148, x2=172, y2=164
Type: 16
Info: '0.0'
9:
Bounds: x1=122, y1=173, x2=172, y2=189
Type: 16
Info: '0.0'
10:
Bounds: x1=26, y1=148, x2=110, y2=163
Type: -120
Info: 'èÓ Y :'
11:
Bounds: x1=26, y1=173, x2=110, y2=188
Type: -120
Info: 'èÓ Z :'
DITL_1629_Converted objects (Germany).txt
Items: (7 entries)
0:
Bounds: x1=102, y1=224, x2=160, y2=244
Type: 4
Info: 'OK'
1:
Bounds: x1=62, y1=44, x2=248, y2=62
Type: 16
Info: 'Keine Lichtquelle konvert.'
2:
Bounds: x1=63, y1=98, x2=247, y2=116
Type: 16
Info: 'keine Kamera konvert.'
3:
Bounds: x1=63, y1=153, x2=247, y2=171
Type: 16
Info: 'Kein 3D-Objekt konvert.'
4:
Bounds: x1=16, y1=19, x2=209, y2=37
Type: -120
Info: 'Konvertierte Lichtquellen :'
5:
Bounds: x1=16, y1=73, x2=210, y2=91
Type: -120
Info: 'Konvertierte Kameras'
6:
Bounds: x1=17, y1=128, x2=212, y2=146
Type: -120
Info: 'Konvertierte 3D-Objekte :'
DITL_1628_Conversion options (Germany).txt
Items: (12 entries)
0:
Bounds: x1=125, y1=213, x2=180, y2=232
Type: 4
Info: 'OK'
1:
Bounds: x1=26, y1=90, x2=110, y2=105
Type: -120
Info: 'Skalierung'
2:
Bounds: x1=27, y1=20, x2=209, y2=36
Type: 5
Info: 'Lichtquellen konvert.'
3:
Bounds: x1=27, y1=37, x2=199, y2=56
Type: 5
Info: 'Kameras konvertieren'
4:
Bounds: x1=26, y1=124, x2=110, y2=139
Type: -120
Info: 'X Versatz :'
5:
Bounds: x1=122, y1=90, x2=172, y2=106
Type: 16
Info: '1.0'
6:
Bounds: x1=32, y1=212, x2=90, y2=232
Type: 4
Info: 'Vorgabe'
7:
Bounds: x1=122, y1=124, x2=172, y2=140
Type: 16
Info: '0.0'
8:
Bounds: x1=122, y1=148, x2=172, y2=164
Type: 16
Info: '0.0'
9:
Bounds: x1=122, y1=173, x2=172, y2=189
Type: 16
Info: '0.0'
10:
Bounds: x1=26, y1=148, x2=110, y2=163
Type: -120
Info: 'Y Versatz :'
11:
Bounds: x1=26, y1=173, x2=110, y2=188
Type: -120
Info: 'Z Versatz :'
DITL_1129_Converted objects (Japan).txt
Items: (7 entries)
0:
Bounds: x1=102, y1=224, x2=160, y2=244
Type: 4
Info: 'OK'
1:
Bounds: x1=62, y1=44, x2=248, y2=62
Type: 16
Info: 'åıåπÇÕdžÇËÇ‹ÇπÇÒ'
2:
Bounds: x1=63, y1=98, x2=247, y2=116
Type: 16
Info: 'éãì_ÇÕdžÇËÇ‹ÇπÇÒ'
3:
Bounds: x1=63, y1=153, x2=247, y2=171
Type: 16
Info: '3DǙdžÇËÇ‹ÇπÇÒ'
4:
Bounds: x1=16, y1=19, x2=209, y2=37
Type: -120
Info: 'åıåπÇÃïœä∑ÅF'
5:
Bounds: x1=16, y1=73, x2=210, y2=91
Type: -120
Info: 'éãì_ÇÃïœä∑ÅF'
6:
Bounds: x1=17, y1=128, x2=212, y2=146
Type: -120
Info: '3Dê}å`ÇÃïœä∑ÅF'
DITL_1128_Conversion options (Japan).txt
Items: (12 entries)
0:
Bounds: x1=141, y1=226, x2=196, y2=245
Type: 4
Info: 'OK'
1:
Bounds: x1=12, y1=90, x2=126, y2=105
Type: -120
Info: 'ïœä∑ÉXÉPÅ[ÉãÅF'
2:
Bounds: x1=27, y1=20, x2=199, y2=36
Type: 5
Info: 'åıåπÇéÊÇËçûÇfi'
3:
Bounds: x1=27, y1=37, x2=199, y2=56
Type: 5
Info: 'éãì_ÇéÊÇËçûÇfi'
4:
Bounds: x1=13, y1=124, x2=125, y2=139
Type: -120
Info: 'ÉIÉtÉZÉbÉg(X)ÅF'
5:
Bounds: x1=144, y1=90, x2=194, y2=106
Type: 16
Info: '1.0'
6:
Bounds: x1=17, y1=225, x2=124, y2=245
Type: 4
Info: 'ÉfÉtÉHÉãÉgê›íË'
7:
Bounds: x1=144, y1=124, x2=194, y2=140
Type: 16
Info: '0.0'
8:
Bounds: x1=144, y1=148, x2=194, y2=164
Type: 16
Info: '0.0'
9:
Bounds: x1=144, y1=173, x2=194, y2=189
Type: 16
Info: '0.0'
10:
Bounds: x1=13, y1=148, x2=128, y2=162
Type: -120
Info: 'ÉIÉtÉZÉbÉg(Y)ÅF'
11:
Bounds: x1=14, y1=173, x2=130, y2=187
Type: -120
Info: 'ÉIÉtÉZÉbÉg(Z)ÅF'
DITL_629_Objets Convertis.txt
Items: (7 entries)
0:
Bounds: x1=102, y1=224, x2=160, y2=244
Type: 4
Info: 'OK'
1:
Bounds: x1=62, y1=44, x2=248, y2=62
Type: 16
Info: 'aucune lumière convertie'
2:
Bounds: x1=63, y1=98, x2=247, y2=116
Type: 16
Info: 'aucune caméra convertie'
3:
Bounds: x1=63, y1=153, x2=247, y2=171
Type: 16
Info: 'aucun objet 3D converti'
4:
Bounds: x1=16, y1=19, x2=209, y2=37
Type: -120
Info: 'Lumières converties :'
5:
Bounds: x1=16, y1=73, x2=210, y2=91
Type: -120
Info: 'Caméras converties'
6:
Bounds: x1=17, y1=128, x2=212, y2=146
Type: -120
Info: 'Objets 3D convertis :'
DITL_628_Options de Conversion.txt
Items: (12 entries)
0:
Bounds: x1=146, y1=220, x2=199, y2=239
Type: 4
Info: 'OK'
1:
Bounds: x1=26, y1=90, x2=156, y2=106
Type: -120
Info: 'Facteur d' échelle :'
2:
Bounds: x1=26, y1=13, x2=198, y2=29
Type: 5
Info: 'Convertir les lumières'
3:
Bounds: x1=26, y1=30, x2=198, y2=49
Type: 5
Info: 'Convertir les caméras'
4:
Bounds: x1=26, y1=124, x2=131, y2=140
Type: -120
Info: 'Translation X :'
5:
Bounds: x1=160, y1=92, x2=210, y2=108
Type: 16
Info: '1.0'
6:
Bounds: x1=29, y1=221, x2=113, y2=241
Type: 4
Info: 'Par defaut'
7:
Bounds: x1=160, y1=125, x2=210, y2=141
Type: 16
Info: '0.0'
8:
Bounds: x1=160, y1=149, x2=210, y2=165
Type: 16
Info: '0.0'
9:
Bounds: x1=160, y1=174, x2=210, y2=190
Type: 16
Info: '0.0'
10:
Bounds: x1=26, y1=148, x2=130, y2=163
Type: -120
Info: 'Translation Y:'
11:
Bounds: x1=26, y1=173, x2=138, y2=189
Type: -120
Info: 'Translation Z :'
DITL_129_TDS_Conv_Dialog_id.txt
Items: (0 entries)
DITL_128_TDS_Dialog_id.txt
Items: (12 entries)
0:
Bounds: x1=125, y1=213, x2=180, y2=232
Type: 4
Info: 'OK'
1:
Bounds: x1=26, y1=90, x2=110, y2=105
Type: -120
Info: 'Scale factor'
2:
Bounds: x1=27, y1=20, x2=199, y2=36
Type: 5
Info: 'Convert Lights'
3:
Bounds: x1=27, y1=37, x2=199, y2=56
Type: 5
Info: 'Convert Cameras'
4:
Bounds: x1=26, y1=124, x2=110, y2=139
Type: -120
Info: 'X offset :'
5:
Bounds: x1=122, y1=90, x2=172, y2=106
Type: 16
Info: '1.0'
6:
Bounds: x1=32, y1=212, x2=90, y2=232
Type: 4
Info: 'Default'
7:
Bounds: x1=122, y1=124, x2=172, y2=140
Type: 16
Info: '0.0'
8:
Bounds: x1=122, y1=148, x2=172, y2=164
Type: 16
Info: '0.0'
9:
Bounds: x1=122, y1=173, x2=172, y2=189
Type: 16
Info: '0.0'
10:
Bounds: x1=26, y1=148, x2=110, y2=163
Type: -120
Info: 'Y Offset :'
11:
Bounds: x1=26, y1=173, x2=110, y2=188
Type: -120
Info: 'Z Offset :'